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VR Welding Training for Class I Railroads
- 02:21 runtime
- Rail & Skilled Trades
- Updated October 2026
Overview
What You'll See in This Demo
This demo shows how custom VR environments take welding training to the places rail welders actually work. A Class I railroad was already using VR to train some of its welders, but the virtual setting was a generic warehouse, nothing like the back of a locomotive or an active rail yard. And the railroad wasn’t going to shut down the line so someone could practice a weld in place. Drawing on experience with one of the world’s largest welding companies and with multiple Class I rail clients, our team reused existing 3D-modeled rail assets to build new environments that put learners out in the field. These welders already know how to weld. What the program gives them is muscle memory for the unique cuts and welds rail work requires, with unlimited repetitions, less material waste, and no consequences for mistakes.
Whether you lead training for a Class I or regional railroad, manage a welding and fabrication workforce, or run L&D for heavy industry, this approach shows how customized VR can bring hard-to-reach work environments into the training room.
Key Learning Objectives
FAQ
Common Questions
Transcript
Video Transcript
00:00 | Why Rail Can’t Shut Down to Train Welders
The rail industry is not going to shut down the rail to train somebody how to weld on the back of a locomotive. So how do we take that learner to that environment without stopping their processes, without stopping the movement of goods? We came up with building this in virtual reality.
00:13 | The Ask: Custom VR Environments for Rail Welders
The client in the Class I space came to us with the ask of customization. They were already leveraging virtual reality to train some of their welders, but the environment they were welding in was just a generic warehouse space.
00:27 | Creating Environments That Didn’t Exist Yet
The challenge they were looking to solve was creating an environment that did not exist yet: working on the back of a locomotive or out in a rail yard. So they came to us with the ask: are you able to customize or build different types of environments for our welders to learn in?
00:40 | Building on Welding and Class I Rail Experience
With our experience working with one of the largest welding companies in the world on virtual reality simulations, the answer to that question was obviously yes. In our experience working with multiple Class I rail clients, and taking all the knowledge and expertise we’ve gathered throughout those experiences, we were easily able to take some of those 3D-modeled assets and recreate a brand-new environment to take that learner out into the field, where they would actually be performing these tasks.
01:08 | Muscle Memory for Experienced Welders
The client in the rail space doesn’t necessarily use this as a tool to teach folks how to weld. Most of these folks come to them already having experience in this space. They’re using it to gain muscle memory for some unique types of cuts and welds that they need to make.
01:24 | Training in Environments Learners Can’t Access
The rail industry is not going to shut down the rail to train somebody how to weld on the back of a locomotive. So what’s made this project impactful is that we can take the learner into environments they otherwise wouldn’t be able to access.
01:39 | Reducing Waste Through Virtual Practice
There’s a multitude of benefits that came from doing this in virtual reality. One of the first was the reduction of waste. As you can imagine, practicing welding uses all the pieces of equipment and tools these folks rely on. Being able to do that in a virtual setting, allowing folks to do things multiple times, make mistakes, and not have any repercussions from those actions, then go back and perfect their craft in that virtual setting, has been a massive win and a reduction in loss for the rail industry.
02:08 | Let’s Talk About Your Customization Challenges
If you found this video interesting, or have ever run into customization challenges in this space, we’d be more than happy to have a conversation with you. Feel free to connect with me on LinkedIn or check out our website at roundtablelearning.com.
See It Live
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Program Stats
Format: Custom-Built VR
Headset: PICO 4e
Modules: 5




