Gamification is the process of adding game-like elements to a training program. By incorporating elements of competition, feedback, and reward…

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This is where we share what we’re learning in real time. Tips from our instructional designers and XR developers, trends we’re seeing in VR and AR training, and honest takes on what works (and what doesn’t) in corporate learning.
If you’re looking for grounded advice from people who live this work every day, you’re in the right place.
Gamification is the process of adding game-like elements to a training program. By incorporating elements of competition, feedback, and reward…
Released in 2019, Microsoft Hololens 2 is an untethered headset that brings holograms into the real world through mixed reality…
If your organization is interested in adopting a virtual reality (VR) training program, it’s important to consider what equipment you’ll…
Continuing education allows an individual to develop relevant professional and personal skills specific to their role. By continuing education, employees…
Outsourcing learning and development (L&D) efforts are common for organizations in need of the experts and tools required to develop…
Virtual reality (VR) training metrics are pivotal to measuring the success of your training program and vary across training topics….
Compliance training keeps your workforce up to date on the laws and regulations applicable to their role. Traditionally taught through…
Starting a virtual reality (VR) training program is no easy endeavor. However, there are steps that your organization can take…
