
In the context of virtual reality (VR), field of view (FOV) is a term that represents how much of the...
We created this Resource Center to share what we’ve learned while helping organizations build better training programs. Inside, you’ll find eBooks, blogs, and case studies that cover everything from immersive technologies like VR and AR to solid instructional design and learning strategy.
Whether you’re exploring new training ideas or looking for ways to improve what you already have, we hope these resources give you a helpful place to start. No fluff—just practical insights, real examples, and honest takes on what works.
Discover the latest research and the best thought leadership in the learning industry.

In the context of virtual reality (VR), field of view (FOV) is a term that represents how much of the...

eLearning is the delivery of training materials through electronic and digital resources. eLearning programs are typically developed for a desktop,...

Augmented reality (AR) plane detection, also known as AR plane object breakaway, lets learners place a 3D model of any...

Compliance training keeps your workforce up to date on the laws and regulations applicable to their role. Traditionally taught through...

When you think of a successful training program, what comes to mind? Perhaps you think of setting goals or a...

A continuing education unit (CEU) is a unit of credit that equals a set number of hours of participation in...

When you gather learners for virtual instructor-led training (VILT), you can’t control their environment as you can in instructor-led training...

In training, modalities represent different delivery modes of learning through which learners’ skills are developed. Learning modalities can take various...
